REVIEW: Sonic Generations

Jan 06, 2012
REVIEW: Sonic Generations

Back in 1991 SEGA unleashed their new mascot, a speedy blue hedgehog named Sonic. Sonic sped onto the Megadrive and Master System, kicking Alex Kidd to the kerb – becoming one of the 16bit generations most favourite heroes. Unfortunately time has not been kind to one of my gaming heroes.

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REVIEW: Football Manager 2012 (PC)

Jan 05, 2012
REVIEW: Football Manager 2012 (PC)

155 hours…

The game has been available for only 16 days now, and 6.5 of those days have been spent playing Football Manager 12… and it is for that reason that my review of the game comes somewhat belatedly. It is however a testament to the sheer addictiveness this game can succumb people to. [Editor's note - since writing this, which was admittedly a few weeks ago - sorry, Ed has racked up a total of 531 hours in 2.5 months...].

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REVIEW: The Cursed Crusade

Dec 21, 2011
REVIEW: The Cursed Crusade

Ever since playing the original Assassin’s Creed, I have become a little obsessed with the Templars and their order – reading books of fiction and watching documentaries on the History Channel. I love the whole idea of the Crusades and this Holy order, so when The Cursed Crusade flew threw my letterbox I was trembling with anticipation. Yet could this game’s title be a little more apt than most…

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REVIEW: Bodycount

Dec 07, 2011
REVIEW: Bodycount

Developers seem to have a bee in their bonnet about the FPS genre. So many games released in recent times have been sanctimoniously (and somewhat ambitiously) marketed as the ‘saviour’ of FPS. Games like Bulletstorm and Brink are among such entries which claim to bring much needed reinvigoration to the ‘shooter’ market. Codemaster’s latest offering, Bodycount, is pitched on the same promise; “putting the ‘fun’ back into ‘FPS’”. Did they?

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REVIEW: WWE ’12

Nov 24, 2011
REVIEW: WWE '12

The WWE Smackdown v Raw series has stagnated over the years. The yearly releases brought less and less significant updates, and if you played one from a couple of years ago you aren’t really missing out on much if you didn’t pick up the most recent title. It’s not just a problem with sports titles (yes, I’m clarifying WWE games as sports titles), it is becoming more apparent in all genres with developers/publishers rolling out new titles year in year out to cash in on their popularity. It takes a brave person to see that their franchise has stalled and choose to do something about it. That is what THQ have done with their newest title, WWE 12.

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Just How Elite is Call of Duty: Elite?

Nov 23, 2011
Just How Elite is Call of Duty: Elite?

In the gaming community, the word Activision tends to stir up mixed emotions – and that’s putting it mildly. Many regard CEO Bobby Kotick as being a maniacal satanic overlord, who has no greater wish than to strangle every last penny from the average gamer. It’s no surprise, then, that the announcement of Call of Duty: Elite was received with an air of curious suspicion by many. The release has been a disaster from Activision’s point of view; insanely high traffic has had the service floundering in a constant sate of unavailability. So it’s only right that we ask the question: is it worth your money and time?

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REVIEW: The Elder Scrolls V: Skyrim

Nov 23, 2011
REVIEW: The Elder Scrolls V: Skyrim

Snow crunches under foot as I sneak up to the Bandit hideout. The wind is searingly cold this high in the mountains and cuts through my dwarven armour. My Imperial Bow at the ready I take aim at the Bandit leader, when a terrible roar is heard from the skies. The bandits start to scream and scatter but they are of no importance now. The inevitable swoop of wings and glistening of scales off of moonlight mark my new, more deadly foe. A dragon. And as a Dovahkiin, Dragonborn, it is my fate to absorb its soul and save Skyrim.

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REVIEW: Saints Row: The Third

Nov 18, 2011
REVIEW: Saints Row: The Third

Picture the scene; you are dressed a fat, Hispanic Lady Gaga, riding a gladiator’s wagon pulled along by a pimp who has more than likely just been raped. Pursued by groups of blood thirsty gimps, you grab hold of a machine gun and start shooting wildly. Bizarrely, the human-drawn carriages explode upon enough gunfire, although no petrol or engines are visible and you charge towards freedom.

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REVIEW: Assassin’s Creed: Revelations

Nov 15, 2011
REVIEW: Assassin's Creed: Revelations

Goodbye Ezio Auditore da Firenze, goodbye Altair ibn La-Ahad. Everyone wave! Unfortunately for them this is the end of the line. Luckily for us though, we get to play through exactly what happens leading up to the end of this epic journey.

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REVIEW: Call of Duty: Modern Warfare 3

Nov 10, 2011
REVIEW: Call of Duty: Modern Warfare 3

The team behind the Modern Warfare series have never been seen as underdogs. Quite the contrary; ever since the release of Call of Duty 4 back in 2007, they have been seen as the ones who set the bar for shooters on the current generation of consoles. But by creating a game as mind-blowing as Call of Duty 4, that team (Infinity Ward) unwittingly created a rod for their own back- a standard that they themselves might never supersede. Or did they?

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